Friday, March 11, 2011

Blog Assignment 9-A


Our presentation of our game design went well but we definitely did not elaborate enough on a couple of the key concepts.  While we presented a very good description of the rules of the game play and the environment we were trying to create, I felt that we didn’t discuss the ways in which the actual mechanics would operate.  Because the technology we described doesn’t actually exist, we were only able to describe it in comparison to other gaming platforms.  This was a problem for us because there aren’t any technologies that operate in the same way.  The drawings that we made give a good mental image of how it would work, but our description left many questions unanswered.  Do you have to run in place?  What about handicapped people?  I think that we should have focused more on how the game controllers would work since it is such a unique part of our game.  Something that would of helped our presentation would have been if we elaborated on different options of game play for players who are handicapped in physically unable.  Something else that I felt we didn’t explain well enough were the actual objectives of the game.  While we established that the story involved a U.S. Army troop coming to America to fight Korean forces there, I felt that we didn’t discuss exactly what our “mission’ was.  We said that our objective was to reach Washington D.C., but I feel like that implies that we are the one division of the army sent to save the capital and that doesn’t seem realistic to me.  I think that something that could have really helped improve our presentation would be if we had explained how the individual levels would drive the narrative in the game and what the objectives would be.  I found the most difficult concept to discuss with others was the objectives.  This was due to the fact that our game only existed in theory, and so working out the details of how the individual levels will work within the story was too difficult to foresee.  Therefore trying to establish what the objectives in the game will be with others was especially hard.  The assignment was too broad for us to work out such details.

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